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Packages that use gate.gui | |
gate | |
gate.gui |
Classes in gate.gui used by gateMainFrame
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The main Gate GUI frame. |
Classes in gate.gui used by gate.guiAnnotationEditDialog
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This class visually adds/edits features from a GATE annotation. AnnotationEditDialog.FeaturesEditor
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This inner class deals with the feature type being eddited. AnnotationEditDialog.FeaturesTableModel
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AnnotationEditor
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This class implements a viewer/editor for the annotations on a document. AnnotationEditor.AnnotationsTableModel
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A custom table model used to render a table containing the annotations from a set of annotation sets. AnnotationEditor.DelayedListener
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Used to process a bunch of events after they happened. AnnotationEditor.Range
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Describes a range in the AnnotationEditor.data structure.AnnotationEditor.TypeData
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Holds the GUI metadata for a given annotation type. AnnotDiffDialog
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This class wraps the AnnotationDiff one.ApperanceDialog
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ApplicationViewer
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ApplicationViewer.ModulesTableModel
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ApplicationViewer.ParameterValueEditor
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ApplicationViewer.PRsAndParamsTTModel
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BootStrapDialog
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This class is used to handle BootStrap wizard with the Gate GUI interface. CustomAnnotationEditDialog
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This class visually adds/edits features and annot type of an annotation It does this without using an AnnotationSchema .CustomAnnotationEditDialog.MyCustomFeatureBearer
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This class implements a feature bearer. DefaultResourceHandle
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Class used to store the information about an open resource. DSHandle
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DSHandle.DSEntry
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FeaturesEditor
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FeaturesEditor.FeaturesTableModel
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LogArea
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This class is used to log all messages from GATE. LogArea.ClearAllAction
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Inner class that defines the behaviour of clear all action. LogArea.CopyAction
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Inner class that defines the behaviour of copy action. LogArea.SelectAllAction
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Inner class that defines the behaviour of SelectAll action. MainFrame
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The main Gate GUI frame. MainFrame.CartoonMinder
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During longer operations it is nice to keep the user entertained so (s)he doesn't fall asleep looking at a progress bar that seems have stopped. MainFrame.HelpAboutAction
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MainFrame.NewAnnotDiffAction
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Makes the necessary GUI adjustements when a new project becomes current. MainFrame.NewApplicationAction
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MainFrame.NewBootStrapAction
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MainFrame.NewDSAction
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MainFrame.NewLRAction
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MainFrame.NewPRAction
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MainFrame.OpenDSAction
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NewResourceDialog
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NewResourceDialog.ParametersTableModel
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ObjectRenderer
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ResourceHandle
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Interface for classes used to store the information about an open resource. Splash
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A splash screen. STreeNode
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TextAttributesChooser
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A dialog used to set the attributes for text display. |
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